A licorice jelly bean, for instance, will change Blobert into a ladder, while an apple jelly bean will turn him into a jack. Blobert can change into several different tools when the player feeds him flavored jelly beans. The player must rely on the shapeshifting blob to cross gaps, reach higher platforms, and overcome the obstacles and enemies. Though the player directly controls the boy, Blobert is controlled by the computer AI. The player cannot jump or swim, and if the boy falls too long of a distance, he dies on impact. The player-controlled boy is limited to running left or right. A Boy and His Blob is not a side-scrolling game, but presents the player with a series of interconnected screens. They must evade dangerous obstacles like falling rocks, stalactites, and stalagmites, as well as deadly snake enemies. The boy and Blobert must traverse the subways and caves beneath the Earth and gain the necessary items before traveling to Blobolonia and defeating the emperor. The plot involves a young boy and his alien blob friend, Blobert, on a quest to save the latter's home planet of Blobolonia, which has been taken over by an evil emperor who only allows his subjects a diet of sweets. The vanilla jelly bean transforms Blobert into a protective umbrella.Ī Boy and His Blob is a puzzle-platform game. That same year, the original NES game was re-released on the Wii Virtual Console service in North America and PAL regions. After two failed attempts to bring the series to Nintendo's other handhelds over the years, a re-imagining of Trouble on Blobolonia was developed by WayForward Technologies and released by Majesco Entertainment on the Wii in 2009. A Boy and His Blob was followed by a sequel on the Game Boy titled The Rescue of Princess Blobette. The game won the 1989 Consumer Electronics Show (CES) "Best of Show" and a 1990 Parents' Choice Award. Though most reviewers agreed the gameplay was original, some felt it was poorly executed. Crane has described the game's overall concept of a boy accompanied by a morphing blob as unconventional and wanted to try his own hand at implementing useful tools for the player.Ĭritical reception for A Boy and His Blob has been mixed. Licensed by Nintendo in the summer of 1989, development began and was completed in an intense six-week period. A Boy and His Blob was designed and programmed by David Crane. A Boy and His Blob follows an unnamed male protagonist and his shapeshifting blob friend on their adventure to save the planet of Blobolonia from the clutches of an evil emperor.Ī Boy and His Blob is a puzzle-platform game that puts the player in control of the boy its gameplay revolves around feeding his blob companion different flavored jelly beans to alter its shape into various tools in order to overcome obstacles and traverse the game's world. The video game was released in North America in 1989, in Europe by Nintendo in 1991 and in Japan by Jaleco in 1991. A Boy and His Blob: Trouble on Blobolonia is a puzzle-platform game developed by Imagineering and published by Absolute Entertainment for the Nintendo Entertainment System (NES).
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